hterez's Blog


Enjoyment of Power Leveling for free!

As a pioneer in power leveling service, SwagVault has offered safe and high-quality service to countless players for more than four years. Our classic service - WOW power leveling, has always been adhering to strict power leveling standard. Now, AION power leveling service continues the fine tradition, which attracts a large number of players. Players will have a comprehensive and intimate experience of our professional power leveling service this time for free and you will enter a whole new realm of experience. SwagVault welcomes your feedback. Your feedback will help to enhance our ability to serve you better in the future.

Event Content:
1.Period: 10th November – 30th November EST

2.As for AION Power Leveling (NA/EU)
Customers who place power leveling order over 20$, will enjoy 8% discount (Membership Reward is still available);
Customers, who purchase AION Kinah (including AION (NA/EU) Kinah and AION CN Kinah or place AION CN power leveling order on swagvalut.com, will experience one-hour power leveling for free. But this event is not open to customers who place AION (NA/EU) power leveling order.

3.As for WOW Power Leveling
Customers who place power leveling order over 30$, will enjoy 5% discount (Membership Reward is still available).

Rules & Regulations:
1.This event is only available from 10th November to 30th November.

2.If customers pay in Euros or Pounds, our system can determine whether you are qualified according to the equivalent value.

3.Customers, qualified to get an hour free AION power leveling service, please send your AION account, password, character name, server name and race to marketing@swagvault.com . Our professional power leveling tam will level your character in your available time.

4.Swagvault reserves the right to the interpretation of this event.

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Swagvault AION guide Chapter II


The Analysis of Class Selection in AION:
Firstly, eight classes are classified according to function:
Close Combat: Templar, Assassin, Gladiator
Long-range Combat: Sorcerer, Ranger, Spiritmaster
Healing: Cleric, Chanter (Cleric is inclined to Long-range Combat, Chanter is inclined to Close Combat)

If one class can do things that other classes cannot, I believe this class is valuable.

We should reach an agreement on some issues:

I. As to the toughness of class, skills come first, armor second. The difference between Templar and Gladiator not only lies in "a shield". The reason for Templar's strong resistance to attack is that it owns too many skill, most of which are related to the shield defense. Also, the dodging skills of Assassin and Ranger permit them to avoid more attacks at a crucial time in actual combat, and it become the important survival means for high dodging classes.

II. DPS and DPH are two important factors in DPS class. Sorcerer is a typical DPH-typed DPS class. Assassin can cause considerable DPH through critical hit. For professional team plays, the key to victory in PVP lies in whether your DPH is powerful. Therefore, DPH is regarded a strong deterrent effect in a team. The essence of PK among teams depends on the number of players called, and the explosive force of DPH is the measure factor.

III. The ability to control the battlefield differs in PVP and PVE. Sorcerer is the main force in PVE, while Spiritmaster just play a assisting role. But in PVP, Spiritmaster becomes the main force and Sorcerer is on the auxiliary position. The skill difference lies in how long one class controls the battlefield and whether controlled objects can take action to attack.

IV. In PVP, the function of Cleric and Chanter are different except for healing

After being aware of the above issues, next we will analyze the capacity of different classes.
Apparently in PVE, "The iron triangle" refers to Templar/Sorcerer/Cleric, which are the foundations of a team in PVE.
In PVP, there are many issues to study. We might as well analyze what each class can do.
Templar
I. Templar is the toughest class. Templar is the best class to fight against NPC in PVP, such as raid and massacre a village.
II. Templar is capable of capture. Templar is important to help the DPS class to lock the enemy cleric and kill it.
III. Templar can use his protective skill to add buff to his team member, so as to protect the key class member
IV. In terms of movement speed, Templar is one of the fastest classes. Templar's capture skill can capture the enemy and slow down his speed. Therefore, Templar is the key class to hunt.
V. Generally, a professional team will not try to kill Templar firstly when they plays in PVP. In fact, Templar becomes a free class in battle. It can harass enemy, can defend attack, also can hunt enemy. Although Templar's DPS cannot cause fatal effect, it can attract enemy's firepower, continuously harass enemy, distract enemy's firepower or let the enemy temporarily lose his function through various means.

Sorcerer
I. Sorcerer can silent Mage and is the crucial class to kill the cleric of enemy team.
II. Sorcerer can use instant skill to slow down enemy's speed, and it is the key class to lock enemy.
III. Sorcerer's 4000 DP skill can defeat all the classes (except for shield-wall activated templar) in a flash, and it provides deterrent security once every hour.
IV. The cool-down of Sorcerer's 2000 DP is short. If the team keeps player killing, as long as DP is sufficient, Sorcerer's DPS/DPH will show significant effect.
V. Sorcerer can assist to control the battlefield and participate in defense.
VI. Sorcerer can keep certain distance from enemy. It also can predicate how much magic power should release after enemy was decelerated. Sorcerer plays an important role in killing the key objectives of enemy at a time.

Ranger
I. Ranger can silent Mage and is the crucial class to kill the cleric of enemy team
II. Ranger can use instant skill to slow down enemy's speed, and it is the key class to lock enemy.
III. The movement speed of Ranger is very fast, also can instantly slow down enemy's speed. Therefore, Ranger is the key class to capture the enemy.
IV. Ranger can promptly control the battlefield. Compared with Sorcerer, Ranger can perform better in defense.
V. Fighting with Ranger, there is no chance for Mage to fight back. After Ranger killed the enemy Cleric, it will be able to suppress Mage in enemy's team. And then it will try to begin the next killing.

Assassin
I. Well-equipped Assassin can defeat all the classes by its amazing critical skill, except Templar.
II. Even common Assassin can defeat fabric-wearing class.
III. Assassin's combat mode belongs to Close Combat, and is almost like half Long-range Combat, because it spurt to enemy rather than walk up. Fighting in battle, it has strong ability to survive.
IV. Assassin can throw off enemy with the speed advantage. After a certain distance, it can become invisible in pre-testing edition. In battle, Assassin can become invisible and then log out. Assassin is the only survivor in the team.
V. Only Assassin can detect its counterpart hiding trick.
VI. Assassin always tries to kill enemy Mage.
VII. Assassin may lurk beside its own key class. When a enemy assassin fly up to try to kill the important class such as cleric or mage, he will then show out and kill the counterpart.

Cleric
I. Firstly you should remember that only you can make yourself alive, rather than Cleric. You should prepare enough blood and the cool-down time of Immediate Life Potion in Abyss and PVE are different. In actual combat, Cleric can assist to heal when the two kinds of potion are alternately used.
II. Cleric's healing skill is suitable for healing the first Mage in your team who is under attack.
III. Cleric's 4000 DP is called "weapons of mass destruction". In the latest version, although it can be cured by the healing potion. But this is just a playing issue. The healing potion have cool-down so this class still can work if two Clerics alternately use the DP skill. If the leader of a legion orders a great amount of legion member to push forward, This profession of Cleric is the opening show to promote PK among teams.
IV. Cleric is probably the first target in the eyes of enemy. In other words, Cleric is the key class to attract enemy's firepower. Most teams' defense proposals are operated directed against Cleric, including trap set. The more tough Cleric your team own, the longer time your team gain. It is difficult to kill Cleric. If enemy spends more time to fight against Cleric, they may be defeated soon.

Spiritmaster
I. Spiritmaster is indispensable member to PK among teams.
II. Single Fear and Range Fear of Spiritmaster is the key profession to fight against enemy's first attack and also can be used to attack. When the two teams take the offensive to attack at the same time, whether they are Templar, Gladiator or Assassin, Range Fear can gain more time for your team after enemy's first attack. Single Fear also can protect your key classes.
III. Spiritmaster's 4000 DP is also called weapons of mass destruction. Unfortunately, the remedy cannot cure. Spiritmaster's 4000 DP and Cleric's 4000 DP are neck and neck in actual combat. Spiritmaster and Cleric are the key classes to promote PK among teams. It is said that 4000 DP is unpractical, because its cooling-time lasts one hour. But if there are six Spiritmasters, the cooling time will be only ten minutes. This is also a playing issue. If the site commander coordinates this, your team may advance and be absolutely irresistible.
IV. Spiritmaster's summoned is quite powerful, at least not worse than Templar.
V. Spiritmaster owns a variety of DOT skills, which can make Assassin incapable of hiding until it fights to death. (not applicable in pre-testing edition)
VI. In pre-testing edition, Spiritmaster can call player on the same map, such as sorcerer. Without searching for specific space-time crack, the assassin team can enter any doors to transfer players, which will enhance the whole team's strategic mobility. Therefore, Spiritmaster's value goes without saying.
VII. In pre-testing edition, Spiritmaster can keep the whole team sneaking. In view of this skill, Spiritmaster tends to play function as Chanter. Although this skill does not present considerable effect, Spiritmaster is the key class to improve the whole team's fighting strength.

Chanter
I. Chanter can heal, and also it is a DPS class in Close Combat.
II. Chanter's halo and buff can comprehensively enhance the fighting strength of the whole team. Whatever it is Long-range Combat or Close Combat, they can benefit from Chanter's buff. Chanter is a indispensable role for killing and anti-killing of every team.
III. The movement speed is one of the key factors in killing and anti-killing. The team's mobility depends on the lowest not the fastest. In terms of movement speed, Sorcerer, Spiritmaster and Cleric is bottleneck of the whole chain. If a Chanter joins in the team, the movement speed of those three classes can be raised at the same level of Chanter. It is ideal that the bottleneck of movement speed lies in Chanter.

Gladiator
I. I am not optimistic about Gladiator, because of its medium attack and defence ability. Gladiator just is not easy to kill and can efficiently kill mobs. Accordingly, Gladiator is the first-choice class to use bots in AION (KR).
II. Double-Armed Gladiator is very popular. Equipped with plate armor, it presents well and generally its anti-hit capacity is stronger than that of Assassin.
III. The calculation of damage caused by Gladiator's Critical Hit are different from that of Assassin. The damage caused by Assassin is two times as harmful as that of Gladiator. In terms of DPH, Gladiator is worse than Assassin.
IV. The viability of Gladiator is very poor. Basically it should endure the damage caused by hit, without other auxiliary skills. On the other hand, it cannot hide, let alone anti-hiding. It is not possible to compare Gladiator's survival ability with that of Assassin.
V. The final highlight -- Gladiator's group attack comes. But other classes can realize this effect through other skills. Actually group attack is quite dangerous, Gladiator's anti-hit capability cannot meet group attack. Only a herd of Gladiators can perform better.
VI. Gladiator is ordinary, because Gladiator can do things that other classes also can do. It will be more embarrassing in a team.

In conclusion, Everyone has their own positions, show their own existential value.

It is not necessary to build a single professional team, such as Ranger Team and Mage Team. In actual race combat, commander should coordinate to fight and there is no need to transfer some powerful players. If every member does their own things, the whole team will perform perfectly.

This is not quite rigorous to say Abyss is dominated by Long-range Combat. Now I only say one point (I will explain in detail later.) Close Combat to move close to Long-range Combat on land or in air under the same distance, which one is easy? Although walking and flying are not comparable, only shoes can raise the movement speed of walking (besides halo and various speedup buff scroll), and the rate is not allowed to exceed 22%. While hat, garment and pant can raise the movement speed of flying, and the speeds are different according to different items. So that Close Combat to move close to Long-range Combat will become complicated. In AION (KR), I encountered many cases that Flying Frenzy + Uncanny Close Combat. It is essentially a PK tactical issue.

It is advisable to select talented person for the core classes, such as Templar and Cleric, Because those two classes are the key to build a powerful team in PVE. Furthermore, the person who has strong sense of responsibility can be competent for a leader. The leader are done and also can select many commanders. This is just like chain with another chain. In my opinion, many tactical things need analyzing in PVP, which is a golden opportunity to train a commander for a guild.

The followings are team composition of Ranger of SPEED, just for reference.

Team 1: Templar, Sorcerer, Cleric, Ranger, Spiritmaster, Chanter
Team 2: Templar, Sorcerer, Cleric, Ranger, Spiritmaster, Chanter
Team 3: Templar, Sorcerer, Cleric, Ranger, Spiritmaster, Chanter
Team 4: Assassin, Assassin, Assassin, Assassin, Assassin, Assassin
In fact, only 3 teams comprise this 24-player team. The team 4 were divided into 3 branches to look after other three teams respectively if need be.

The followings are team's actual composition:
Templar, Sorcerer, Cleric, Ranger, Spiritmaster, Chanter, Assassin, Assassin

Every team should grasp one point -- catch the ball before the bound, and first killing is the key to victory. It is hard to save up someone who falls in battlefield. Because other players may be either fighting or defending. Even if the player is saved up, he/she still needs some time to return back, but he/she is too weak to be easily defeated.

Team-Tactics:

Offence -STEP 1:

Templar, Sorcerer and Ranger in your own team should firstly kill the enemy's Cleric/Chanter. If they have many Clerics/Chanters, you should continually to do this next round.
Assassin in your own team should firstly try to kill the enemy's DPS of Long-range Combat and Player killing follows the order – Spiritmaster, Sorcerer, Ranger. The Player Killing continues next round.

Offence -STEP 2:

If enemy's all classes of Healing are done, Templar, Sorcerer and Ranger and Assassin should annihilate the remaining DPS classes. According to allelopathic effect, you should adjust the strategy (attacking on enemy's weaknesses). Templar VS Assassin, Ranger VS the remaining mage or spiritmaster, Sorcerer VS Gladiator, Assassin and Spiritmaster do the assist attack if need be, finally your team should make enemy's Templar die.

Defence:

Spiritmaster of your own team should defense the other side's first attack. Single Fear should focus on Cleric unless he is killed by enemy's Assassin. The importance is to harass enemy's Assassin.

Cleric of your own team should be in charge of healing Sorcerer or Spiritmaster. Furthermore, it should also pay some attention to Templar.

Chanter of your own team should be in charge of healing for Assassin or Ranger. It also should pay some attention to Templar.

Additional:

If there is too much pressure on defending against first attacks, Sorcerer and Ranger should quickly get back and assist Spiritmaster to defend.

Two Assassins should detect the hiding trick in tandem.

If fight goes bad, Assassin should keep alive through hiding or withdrawing.

If own quests are done, all members should return to assist attack enemy's dying classes

Team tactical coordination is worth studying.

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Get behind the lake behind northshire

  1. First fly to Morgan's vigil in the burning steppes
  2. Go to the far southwestern corner of burning steppes
  3. You should find some rocks that you can climb up, climb them and if you see green grass you're almost there.
  4. Jump down, i would suggest using using noggenfogger elixir, from the thirsty goblin questline that you get from marin noggenfogger in gadgetzan. just keep drinking them and once you get the "you feel lighter" buff jump down, because it doesn't last long
  5. Now you are in the water behind norhtshire.
  6. If you go all the way to the west you will find a place where the water just stops. you can do all sorts of fun little tricks with this, like swimming in the air if you go on the ledge and then swim. or you can fall through water if you swim of of the ledge( you should have your hearthstone ready if you do this because so far I haven't found a way to get out).


Thanks for reading about this and i hope you amaze all your friends!

ok the pointer on the map is where the rocks are




 

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Swagvault AION NA/EU Beginner’s Guide – Chapter I

I. Introduction

Unlike WOW, AION is a war game rather than raid game. In terms of equipments or quests design, AION is inclined to PVP rather than PVE.

II. Most Concerned Issues — Class Selection

Players who care about PVE, may ask which class can easily level up?
Players who care about PVP, may ask which class is relatively powerful?
So class selection is one of cutting points when beginners start to play AION. Personally, selecting the class should change modes of thinking.

Generally, players pay attention to skill balance among classes in WOW. In fact, the class balance in Korean games is below expectations at all time. Therefore AION adopts the idea of “vanquish”, e.g. Ranger can vanquish Sorcerer, Templar can vanquish Assassin, etc. The class balance in Korean games is far less professional than that of games in USA and Europe, so is AION. Personally, even the most powerful individual definitely cannot play excellently. NC advocates team balance. Although Ranger can vanquish Sorcerer, there is always one class that can vanquish Ranger in your team. Relative balance can be realized, when the scope is shifted from individual to team. Accordingly, class balance issue is transferred into team composition issue, meanwhile it can also stresses the importance of teamwork. Taking advantage of the new game idea, Korean has tactfully compensated for the weakness in game design.

Beginners must accept the new game idea as soon as possible and should realize that team composition cannot be ignored during class selection. Under a reasonable team composition, individual may coordinate personal preferences and strengths; members can foster strengths and circumvent weaknesses and also can help each other. The growth in AION is the running-in process with the team. Individual cannot conquer other classes in AION, but your team may achieve the goal. In the future, the enemy will rarely praise that how tough someone is in your guild, they will admire your powerful guild.

III. Most Concerned Issues — Equipment Issue

The analysis of equipment can help beginner to understand the core of game.
Take Golden Equipment for example, the followings are the same level ranked in order of excellence:
1 Abyss Golden Equipment
2 Crafting Golden Equipment
3 Golden Equipment acquired from Outdoor Bosses & Raid Bosses
Likewise, difficulty level in obtaining items also follows the above order.

NC think that PVP is the most challenging technical behavior. Equipments exchanged by abyss points, which are obtained through PVP, must be the ultimate.
The crafting master ranks the second. Depending on abundant funds and good luck, an ordinary person still cannot do it.
Grinding mobs is the lowest, so equipments obtained through this are the worst.

Obviously, AION is inclined to PVP rather than PVE.

In addition, equipments could be taken off from Boss in AION, but drop rate exists. The Golden Equipment may not drop although you try several times. Grinding mobs is the lowest, but it may take away large amounts of time and energy.

I can understand that most casual players grind and hunt outdoor boss just for fun. I just want to set forth the game’s development trend. Players need different equipments to continue gaming in different levels. The equipments in PVE have played an important role in the transition for a long time. The energy put in PVE needs continuously adjustment.

IV. Most Concerned Issues — Grabbing Resource

The shortage in resource exists in games of NC all the time, AION is no exception.
The number of mobs are not enough to meet the number of players and the drop rate of equipment is low, players should fight to grab everything. Because of the large expense, it is difficult to make ends meet. Players should grind hard early, then you will be a bit easier to survive in the future.

Beginner must make adequate psychological preparation for playing in AION. Because AION is not only a war game, but is a brutal war game. Ability to survive in leveling up actually is the first hurdle for every beginner.

In conclusion,
I. We help beginner select class, so as to help them foster right idea suitable for AION and remind them that team cooperation is the key to survive in AION.
II. We help beginner analyze equipment, so as to help them understand that AION is inclined to PVP.
III. We help beginner analyze resource, so as to make them mentally prepared to face impending challenges.

If the mentioned aspects are analyzed clearly, it is easy for beginner to understand the decisions made by decision-makers of guild in each section.

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Group Leveling – Random People Edition

After a frustrating night of banging our heads into the brick wall that is Ivar, the regular group that I play with decided that they wanted a night off, so I went in game with an alt. It’s very important when you’re trying to level as a group not to get too far ahead of the other members of the fellowship. Since I was already 1 level ahead of some members, and alt was the only way to go, as much as my Warden may have been calling to me!

While I was running around North Downs, I saw a message in LFF asking for more fellowship members for Tending the Glade. Well, I decided to go for it, and joined up with a great group of people. We ended up doing Tending the Glade, as well as Defence of Treslebridge and a few other North Downs quests while we where in the area.

The one thing that I like about LOTRO, as I’ve mentioned several times before, is the quality of the community. People are always willing to help you out, I’ve never had anyone drop group the minute the quest was completed, and people are always willing to help you out if you have a couple of quests that you need help with.

So we ran around southern North Down, killed some goblins and orcs, and I got used to playing my guardian again! Even managed to throw out a Cor Pethroni invite while we where at it.

Thank random group of people!

 

See you in game!

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AION NA/EU Opening Ceremony Kicks Off! Bargains Galore!

Golden September brings the launch of Aion NA/EU!Nothing is more terrific than this! SwagVault will repay loyal comrades for your continued support in this harvest season!
All members and customers, who purchased Aion NA/EU products from SwagVault before, will get certain coupon codes.

 

Come on to capture your own golden glow!
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Probably the best way to grind gold


I have managed to make 1100 G/H this way. This is server depended, as epic gems are 50g or less on some servers.

REQ: Level 71+, opposite faction friends.
PLACE: Wintergrasp

Now, when you kill some1 in WG as a level 80 I get around 40 honor, and when I loot their corpse I get approx 1g.

TO-DO-LIST:
 

  • 1. Wait for WG to end.
     
  • 2. Get your opposite faction friends and make them go naked and sit next to a spirit resser.
     
  • 3. Kill them and loot their corpses, so if we say you got 5 friends, you get 5g + 200 honor off them every 30 seconds (Ress time is 30 seconds)

    PROFIT: 5g + 200 honor per 30 sec, 10g + 400 HP per minute, 600G + 24000 HP per hour, 1200G + 50k HP per 2 hours = 1200G + 5 Epic Gems (Around 1k gold) = 2200G per 2 hours = 1100G per hour.

    HF Grinding.

    PS: 10k honor points = 1 Epic Gem

swagvault


Age of Conan money tips

First of all if you want to make cash in Age of Conan you should grind alone. It’s best way to obtain wealth and gold. Of course this type of playing can be really boring and frustrating, but HEY I WANT TO TALK ABOUT BEST WAY TO BE RICH! That’s all :-). Well, of course you can play in a group, but the reality is that most gold making activities are done solo. Of course in party you can kill more monsters, but party is never so fast to kill 5 x more monster in the same time as you can solo. If you’ve got doubts, just test it.

he can cast powerful AoE (area of effects) spells. Other classes are ok, but they are not-so-good-like-good-ol-Demonologist. Second place has Necromancer with his undead minions. Playing solo, you get every drop. In a group, you need to roll for every item, so in fact, if you are unlucky you can get NOTHING.
Like in other MMORPG, like World of Warcraft, Warhammer Online or Lord of the Rings Online -You should gather all items, and sell most of them on Auction House. You can find Auction House in every big city in Age of Conan. Well, Auction House strategy in AoC is complicated thing, so I just write something next time, but you should know that Auction House can be 80% of your gold income. Most valuable items are blue and purple (epic) items, but you can also sell green ones. White items you should sold to vendors. I suggest to pick enormous price for these ones. If nobody buys it, you can always list it again, so you shouldn’t worry about that. You should be like guy without MERCY. Only gold and money ;-). If you are tough while doing business, you will be rich player.

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Locations For Ranged Classes Zeabot Farming

Im currently level 32 Bright Wizard, but i will show you where i camped. You can do this with any ranged character(You can try and use a melee class if you have the skills, its possible), order or destruction due to no players go near these locations (ironclaw server)
From level 1 to 15 i did quest jumping. If you dont know what that is, just accept a quest and map click to its location and complete it. I do this throughout my leveling, gets you good quest items for farming.

*How to find farming locations? Turn on warradar 1000 and go to the edges of the map and see if there are large clusters of enemies e.g.

TIP: Closer to the edge of the map you are and how far you will be away from the main roads will determine if the bot can stay on and not be seen by traveling players.

REMINDER: The following levels are a rough estimate of what you can receive. remember i quest jumped when i play and farm when i dont.


Level 15 -> 19 + INF
Find a circle of Gor's and fly just high enough so you dont get hit. Start the bot and welcome the exp and loot.



TIP: Do not fly over any objects while farming because the targets will become "cannot reach"


Level 18 -> 22
Get close to the center object and fly. Start the bot and welcome the exp and loot.

TIP: Always be there to see the first few pulls of the bot. It may not loot because your to high, it may be pulling them into another object making them unattackable, always look out for these things.


Level 21 -> 24 + INF
Find a camp and start to fly farm. If you want inf, go onto the ice lake and kill the current residing enemies. Start the bot and welcome the exp and loot.

TIP: Camps with objects like tents and huts are always good places to farm because iv found respawn times to be some what faster then random enemies.


Level 24 -> 28 [Fast Respawns]
Please Refer to post 2 for the farm location. Start the bot and welcome the exp and loot.

TIP: Dont get caught, always have watcher ON. Main roads = bad.


Level 28 -> 31 [Big location]
Quite simple, just find the best location to farm, its up to you. Start the bot and welcome the exp and loot.

TIP: Your near a road so be carefull. Also there will be 2 champion patroling near by if you wish to kill them.


Level 30 -> 34 [Fast Respawns] + INF
Hard location due to objects being in the way for additional pulls. I suggest you work your your own location for pulls and go from there. Start the bot and welcome the exp and loot.

TIP: To get into the cave without any danger, stand outside and fly up then go straight through the mountain wall and below will be the cave.

Additional location Information:

Level: 15 -> 19
INF: Yes


Level: 18 -> 22
Inf: No


Level: 21 -> 24
Inf: Yes


Level: 24 -> 28 [Fast Respawns]
Inf: No


Level: 28 -> 31
Inf: Yes


Level: 30 -> 31 [Fast Respawns]
Inf: Yes

 

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tips for returning assasssins

Here is a short guide/information that I have put together so people have easier time adjusting to 1.5 reality.

Combo mechanics
You have to "land" every combo "step" in order to deal 100% damage. If you miss one combo step you will see one of combo's "arrow" light up red. Missing a combo step will apply penality of -5% damage.

Game mechanics
Dubble tapping and using active block no longer gives buff
Dubble tapping backwards puts evade buff on cooldown

Combo steps
Combos got their steps reduced.

Combo changes
- Lots of cooldown changes
- Grim corruption and Slow Death Strikes combo tiers now share cooldowns (example: using GCIII will put also put cooldown on GCII)

Grim corruption
a) it applies snare
b) it applies debuff. Debuff type is dependant on stance in which GC is applied.

Feat changes

Lotus tree
a) Flesh rot - adding points will also add damage to corrupted backlash, it is instant now, can be used while moving (upgraded)
b) Blindside - it now deals more damage and drains more stamina from your target (upgraded)
c) Lotus weapon - it now always proc, does more damage (upgraded)
d) Swift ending - it now proc sooner (uprgraded)
e) Lotus overdoes - it no longer applies any penality (upgraded)
f) Furry of blows - longer duration (uprgaded)
g) Assassination - bigger bonus (uprgaded)
h) Corrupted body - it adds protection bonus on damage (reworked)
i) Curse of Lotus - limited to 12 targets, no casting time, instant (upgraded)

Corruption tree
a) Unholy Strenght - it adds 5% damage intead of 10% (nerfed)
b) Life leech - it heals more (upgraded)
c) Unholy armor - gives 50% bonus to your armor (changed, nerfed)
d) Death's gaze - it is instant now (upgraded)
e) Avatar of death - duration is 15s now from 20s (nerfed)
f) Seeds of corruption - it applies debuff for HP regeneration, if GC is used the seeds will "explode" and deal instant damage (reworked)
g) Lunge - it now adds 70% weapon damage, 20s cooldown (reworked)
h) Burden to bear - applies armor debuff, more points give higher chance to proc (changed)
i) From the darkness - it stuns, captures soul shard (changed)

General tree
a) Quick recovery - adds stamina regeneration (reworked)
b) Excellent balance - needs only 1 point, 1 m cooldown (changed)
c) Lethality - adds weapon damage, poor choice for assassins (new)
d) Agile mind - it is now clickable, each point added reduces its cooldown from 9 to 3 (reworked)
e) Ambush - it no longer gives damage boost (nerfed)

Combos usefull in PVP and PVE
Swift Strikes are still our bread and butter,
Slow Death Strikes deal a lot of damage,
Grim Corruption mainly debuffs target

How to use combos in typical PVP/PVE encounter
1) Apply debuff (Grim corruption)
2) Apply slow death strikes
3) Use swift strikes

PVE Leveling speccs

Lotus/general - snurl.com/n7hpp

Corruption/general - snurl.com/n7hr7
note: when close to lvl80 feel free to drop second wind for from the darkness

There haven't been any great changes to assassins. It safe to say that your experience and "feel" of this class will remain mostly unaffected in 1.5.

 

swagvault


Warhammer online trick: Make 130 gold as newbie



Get the salvaging skill, and go to any craft supply merchant.
The merchant there sells Shattered Figurine for 18 copper.
You can then salvage these into Silent Essence which sell for 50 copper.

Its not much money, but for low levels on a new server, it's a fairly easy way to get a few gold.

You can make about 5.4 gold an hour, or 130 gold a day.

swagvault


Warhammer Online Tutorial Using the DLL with the HackPack

Using the DLL with the HackPack

There have been created a dll that allows you to change internal values in Warhammer Online.
The dll is used in a process called Injecting. To help you inject this dll, various programmers created programs to inject it automatically.

The program that i use is Winject. This program is easy to use and only takes a few seconds to inject a dll.



Downloads

Warextdll.dll
Winject
HackPack'


Injecting
"Must have Warhammer open to inject

Download Winject and Warextdll and place them on your desktop.

Start Winject. Click the down arrow (red) on the right side of 'Target Process'. Select war.exe. This selects the Warhammer Process.

Click the Down arrow (green) next to 'DLL to Inject' and select warextdll.dll on your desktop.

Finally, press the Inject(+) button (fucia). This will inject the dll into Warhammer!





Using HackPack
!!! Be careful! Do not use these hacks around other players !!!
Download the HackPack addon and put it in your /interface/addon folder in your warhammer directory.



Start up Warhammer and login. You must enable HackPack to be able to use it.

Inject the dll using the process stated earlier. To use the HackPack, you MUST have injected the dll.

Once the addon has been enabled, you should be able to see a button in the middle of your screen.



To get the menu to show up, left click the button.

swagvault


Independence Day Feast Opening Now! Catch Your Bonus!



It's a great historic event that American claimed independence from Britain and Democracy was born on July 4, 1776. Today Americans still honor the memory with cheering and singing for democracy and freedom!

Mmo players' spirit is Freedom, Unity and Cooperation! As players' companion, SwagVault is holding an Independence Day Feast to celebrate USA and our Spirit!

Read the Feast Introduction below and Get more bonus.

Event Content & Time:

1.Available period: 2009-7-4 ~ 2009-7-14 (EST)

2.Content During this Event:
For WOW US Gold (USA Servers)
Return Customer: Buy WOW US Gold - Earn extra 10% of Bonus Gold Delivery;
New Customer: Buy WOW US Gold - Earn extra 5% of Bonus Gold Delivery. For WOW EU Gold (EUR Servers)
All Customers: Buy WOW EU Gold - Earn extra 5% of Bonus Gold Delivery. For Other Game Currencies (In addition to WOW)
All Customers: Purchase other game's gold - Gain extra 5% of Bonus Gold Delivery. For Power Leveling of all games Service
All Customers: Place Power Leveling Service and the Amount of more than $10 (not including $10) order - Acquire two-hours free leveling service

Rules & Regulations:
1.This event lasts short, don't miss this chance!

2.The previous promotion is still going on during this event.

3.Return customer refers to person who has successful purchasing record on SwagVault before this event; while the new customer refers to person who is the first time to place order on SwagVault.

4.SwagVault reserves the right to modify the terms of this event.

Warhammer online trick: Lost Vale - Skip Gorak



The barrier that that separates Gorak and The Worldbearer can be bypassed without fighting Gorak. It is just possible to jump to the rock on to the left of the barrier on the waterfall, and then jump up onto the stairs. It is a difficult jump, but if just one healer makes it, the rest of the party can be ressed up from the top ledge after pulling and wiping to some mobs.

swagvault


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Warhammer online trick: Make 130 gold as newbie
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Independence Day Feast Opening Now! Catch Your Bonus!
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